Vermillion Pincer

(Beta In Prog)

Hero: Vermillion | Pet: Pincer
Version 1.07 Updated recently
By: DarkSiderRhein | Last updated: 15 days ago
8.0

great

Ability order

  • Q
  • W
  • E
  • W
  • E
  • R
  • W
  • E
  • W
  • E
  • R
  • Q
  • Q
  • Q
  • R
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
R

Pet

Pincer is a versatile pet who helps you counter-act aggression. Pincer can break you out of CC, make you generally more durable, and make enemies think twice about harassing you in lane. Using Pincer's ability effectively can be tough, and the armor bonus is best with more health.
Pincer

Items

click an item for more info

Purchase Start Of Game Notes

1x Health Potion

  • Custom Item

    Throwing Axe of Desolation
Throwing Axe of Desolation
710
2 Health/sec
Activate to deal 1.2x attack damage to a non-hero unit. In addition, increases your attack damage vs. non-hero units by 15%.
Desolation: Deal 10% more damage to non-hero units.

Build

  • Throwing Axe
  • Custom Item

    Dampening Cloak of Resistance
  • Fervor Boots
  • Custom Item

    Titanslayer of Marksmanship
  • Custom Item

    Frost Prism of Swiftness
  • Custom Item

    Zealot's Blade of Rhythm
  • Custom Item

    Vampiric Dagger of Thirst
Throwing Axe
710
2 Health/sec
Activate to deal 1.2x attack damage to a non-hero unit. In addition, increases your attack damage vs. non-hero units by 15%.
Dampening Cloak of Resistance
1480
15 Attack Speed
Increases Resistance by 15 and Health by 135.
Resistance: Increases Magic Armor by 5.
Fervor Boots
1665
35 Movement Speed
50 Movement Speed, 25 Attack Speed. Activate to increase movespeed by 80 and to gain unit walking for 3 sec.
Titanslayer of Marksmanship
4650
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Attacks deal additional damage equal to 1.5% of your target's Max Health.
Marksmanship: +30 Attack Range.
Frost Prism of Swiftness
3270
15 Attack Speed
15 Attack Speed
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+10 Attack Damage Attacks apply 20% movement slow to target. Lasts 2.0 seconds. Slow is less powerful for ranged attackers.
Swiftness: Grants 16 Movement Speed for 2.5 seconds on attack.
Zealot's Blade of Rhythm
3755
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
15 Attack Speed
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
Increases Attack Speed by 27 and Movement Speed by 35.
Rhythm: Grants 4 Power each attack, stacking up to 3 times. Expires after 3 seconds of not attacking.
Vampiric Dagger of Thirst
2755
15 Attack Speed
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+12% Attack Lifesteal +10 Resistance
Thirst: Kills and assists restore 15% of your Max Health over 3 seconds.

End Game Items Notes

End game remove Damp Cloak either for Guardian Helm or Ice Forged.

  • Custom Item

    Guardian Helm of Desperation
  • Custom Item

    Iceforged Plate of Desperation
  • Custom Item

    Dark Bargain
Guardian Helm of Desperation
4600
230 Health
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
15 Attack Speed
+40 Resistance 20% of Magic damage is healed back over time.
Desperation: Increases Magic Armor by 24 while under 20% health.
Iceforged Plate of Desperation
4600
230 Health
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
15 Attack Speed
+15 Resistance +30 Mitigation Enemies that attack you have their attack speed slowed by 20%.
Desperation: Increases Armor by 24 while under 20% Health.
Dark Bargain
6000
36 Attack Speed
36 Attack Speed
+40 Attack Damage Activate: Spend 500 gold to gain +5 Attack Damage permanently and +20 Attack Damage temporarily for 8 seconds. No Cooldown. Can be stacked.

Pincer Vermillion

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