Rip Razer

Very unseen

Hero: Rip | Pet: Razer
Version 1
By: ZnkTr | Last updated: 1 month ago
0.0

new

Ability order

  • Q
  • E
  • W
  • E
  • E
  • R
  • E
  • Q
  • Q
  • Q
  • R
  • W
  • W
  • W
  • R
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
R

Pet

Razer is an excellent choice for heroes revolving around their basic attack. It enhances offensive attack output while providing critical survivability to traditionally fragile heroes. Try using Razer's ability offensively by tricking enemies into thinking you're retreating.
Razer

Items

click an item for more info

Core Items/Early Game Notes

Rip has a tuff time in lane he can easily be forced out, he really gets under farmed so throwing axe is a must on him as he can last hit more effectively.

  • Throwing Axe
  • Custom Item

    Zealot's Blade
Throwing Axe
710
2 Health/sec
Activate to deal 1.2x attack damage to a non-hero unit. In addition, increases your attack damage vs. non-hero units by 15%.
Zealot's Blade
3670
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Increases Attack Speed by 27 and Movement Speed by 35.

Example build Notes

Shadow veil is a great item for being able to surprise enemy squishys, Intertia boots are good for getting out of hard cc or slows. If under farmed skip demon fang go straight for Mystic Dagger then shadow veil then Zealot's. This build goes based of the pace of the game

  • Inertia Boots
  • Custom Item

    Zealot's Blade
  • Custom Item

    Mystic Dagger
  • Custom Item

    Shadowveil of Diligence
  • Custom Item

    Power Conduit of Might
  • Custom Item

    Cursed Wand of Restraint
Inertia Boots
1665
35 Movement Speed
65 Movement Speed, +250 Health Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds.
Zealot's Blade
3670
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Increases Attack Speed by 27 and Movement Speed by 35.
Mystic Dagger
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+6 Power Using an ability that costs mana grants 45 bonus damage on your next attack.
Shadowveil of Diligence
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+100 Max Health. Activate to apply shrouded for 8 seconds. While shrouded, gain 40 Movement Speed and enemies must be within 600 range to see you.
Diligence: Cooldown reduced by 50%, but shrouded no longer grants Movement Speed.
Power Conduit of Might
5495
27 Power (Increases the damage of basic attacks and other orange-text effects by 27%)
27 Power (Increases the damage of basic attacks and other orange-text effects by 27%)
+29 Power Kills and assists restore 25% of your Mana over 2.5 seconds.
Might: Grants 4% bonus Power.
Cursed Wand of Restraint
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+10 Power Target an enemy to reduce their Resistance by 35 and slow them by 30% for 4 seconds.
Restraint: Increases the percent of the slow effect by 10.

Defensive Early items

  • Custom Item

    Ranger's Vest of Fortitude
  • Custom Item

    Dampening Cloak of Resistance
  • Custom Item

    Barrier Token of Warding
  • Custom Item

    Golden Protector of Adaptation
Ranger's Vest of Fortitude
2090
1 Mana/sec
2 Health/sec
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+10 Resistance +225 Health Block 15 damage against non-hero units. Increase damage dealt against non-hero units by 10%.
Fortitude: Block works against tower attacks.
Dampening Cloak of Resistance
1545
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
Increases Resistance by 15 and Health by 135.
Resistance: Increases Magic Armor by 5.
Barrier Token of Warding
2550
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+20 Resistance Reduces Magic damage by 35% for 2 seconds before taking Magic damage. 25 sec cd.
Warding: The spell which triggers barrier token is reduced by an additional 15%.
Golden Protector of Adaptation
2495
3.8 Health/sec
2 Mana/sec
+20 Mitigation +5 Health Regen
Adaptation: Increases Armor by 3 for 3 seconds upon being attacked. Stacks up to 4 times.

Vs AD

  • Power Boots
  • Custom Item

    Golden Protector of Adaptation
  • Custom Item

    Mystic Dagger of Combustion
  • Custom Item

    Shadowveil of Diligence
  • Custom Item

    Zealot's Blade
  • Custom Item

    Hexbane
Power Boots
1535
35 Movement Speed
65 Movement Speed, +20 Power
Golden Protector of Adaptation
2495
3.8 Health/sec
2 Mana/sec
+20 Mitigation +5 Health Regen
Adaptation: Increases Armor by 3 for 3 seconds upon being attacked. Stacks up to 4 times.
Mystic Dagger of Combustion
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+6 Power Using an ability that costs mana grants 45 bonus damage on your next attack.
Combustion: Bonus damage now splashes.
Shadowveil of Diligence
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+100 Max Health. Activate to apply shrouded for 8 seconds. While shrouded, gain 40 Movement Speed and enemies must be within 600 range to see you.
Diligence: Cooldown reduced by 50%, but shrouded no longer grants Movement Speed.
Zealot's Blade
3670
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Increases Attack Speed by 27 and Movement Speed by 35.
Hexbane
4620
27 Power (Increases the damage of basic attacks and other orange-text effects by 27%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
When activated, applies Transfigured to target for 2.5 seconds. Transfigured enemies cannot attack or use abilities.

Vs Heavy mage

  • Inertia Boots
  • Custom Item

    Dampening Cloak of Resistance
  • Custom Item

    Shadowveil of Diligence
  • Custom Item

    Barrier Token of Warding
  • Custom Item

    Zealot's Blade of Rhythm
  • Custom Item

    Woundsplitter
  • Custom Item

    Stone Skin
Inertia Boots
1665
35 Movement Speed
65 Movement Speed, +250 Health Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds.
Dampening Cloak of Resistance
1545
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
Increases Resistance by 15 and Health by 135.
Resistance: Increases Magic Armor by 5.
Shadowveil of Diligence
2620
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+100 Max Health. Activate to apply shrouded for 8 seconds. While shrouded, gain 40 Movement Speed and enemies must be within 600 range to see you.
Diligence: Cooldown reduced by 50%, but shrouded no longer grants Movement Speed.
Barrier Token of Warding
2550
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+20 Resistance Reduces Magic damage by 35% for 2 seconds before taking Magic damage. 25 sec cd.
Warding: The spell which triggers barrier token is reduced by an additional 15%.
Zealot's Blade of Rhythm
3670
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Increases Attack Speed by 27 and Movement Speed by 35.
Rhythm: Grants 4 Power each attack, stacking up to 3 times. Expires after 3 seconds of not attacking.
Woundsplitter
5100
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
+10 Attack Damage Grants a 20% chance to deal 2x the damage on attack.
Stone Skin
4465
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
+8 Attack Damage Activate to gain 80 Resistance for 8 seconds.

Heavy Tanks

  • Inertia Boots
  • Custom Item

    Dampening Cloak of Resistance
  • Custom Item

    Crushing Mace of Sundering
  • Custom Item

    Zealot's Blade
  • Custom Item

    Stone Skin
  • Custom Item

    Woundsplitter
Inertia Boots
1665
35 Movement Speed
65 Movement Speed, +250 Health Activate to remove all stuns/slows and provide 50% stun/slow reduction for 2 seconds.
Dampening Cloak of Resistance
1545
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
Increases Resistance by 15 and Health by 135.
Resistance: Increases Magic Armor by 5.
Crushing Mace of Sundering
3250
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
6 Power (Increases the damage of basic attacks and other orange-text effects by 6%)
+5 Attack Damage. Basic attacks ignore 40% of enemy armor.
Sundering: Your attack deals bonus damage equal to 1% of the target's Max Health.
Zealot's Blade
3670
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
Increases Attack Speed by 27 and Movement Speed by 35.
Stone Skin
4465
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
+8 Attack Damage Activate to gain 80 Resistance for 8 seconds.
Woundsplitter
5100
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
16 Power (Increases the damage of basic attacks and other orange-text effects by 16%)
+10 Attack Damage Grants a 20% chance to deal 2x the damage on attack.

Very unseen?

Rip Relies on farm or getting ahead if he ever gets behind he will stay behind he isn't a comeback hero he is a late game hero that needs items to be effective, Kills and farm should be your main focus in game as rip if you see a free kill go get it with your ult. that faster rip gets ahead the faster it is gg. This build relies heavily on sticking on your target once you got them. Curse wand adds for a slow and also gives your ult more power impact easy to hit easy to kill reducing there Resistance  Shadow veil is surprisingly   good on Rip the damage he puts out coming out of the veil and being able to catch your opponents of guard makes you more scary they can't see you coming, there isn't a lot of Ad damage in this build as it heavily focusing on power which gives your Ult more damage for one shots. 
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